Discovery of Automated Game Testing
- I discovered that “Automated Game Testing” exists on a lab page (CompSecLab @ POSTECH).
- In this research paper (Towards automated video game testing: still a long way to go) I discovered that :
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Game Freak R&D Positions
Why Game Freak
- I want to work there after pursing a PhD
Entry form and research results Selection
target: Those who have programming experience and those who have research results at university or graduate school
Content: Selection will be based on the entry form and materials submitted at the time of application
Library Programmer
- Develop functions to make hardware functions easier, safer, and easier to use
- Develop low-layer libraries such as memory management
Build Engineer
- Identify development processes that should be automated, and automate builds and tests
- Identify test cases according to the system, and develop a system to execute them and improve test efficiency
R&D Programmer: Library
Design and implementation of low-level libraries and related tools
- Experience implementing low-level processing using C++
(arithmetic processing, memory management, multithreading, file systems, etc.) - Work experience in a library development team or game development project
- Broad knowledge of game development in general
(development tools, game engines, asset workflows, etc.)
Development programmers for tools and engines that support game development