Discovery of Automated Game Testing

Game Freak R&D Positions

Ref

Why Game Freak

  • I want to work there after pursing a PhD

Entry form and research results Selection

 target: Those who have programming experience and those who have research results at university or graduate school
 Content: Selection will be based on the entry form and materials submitted at the time of application

Library Programmer

  • Develop functions to make hardware functions easier, safer, and easier to use
  • Develop low-layer libraries such as memory management

Build Engineer

  • Identify development processes that should be automated, and automate builds and tests
  • Identify test cases according to the system, and develop a system to execute them and improve test efficiency

R&D Programmer: Library

Ref

Design and implementation of low-level libraries and related tools

  • Experience implementing low-level processing using C++
    (arithmetic processing, memory management, multithreading, file systems, etc.)
  • Work experience in a library development team or game development project
  • Broad knowledge of game development in general
    (development tools, game engines, asset workflows, etc.)

Development programmers for tools and engines that support game development